A rolling programme of residencies taking place from our studio at Yorkshire Sculpture Park, targeted towards both national and international artists working in digital spaces. Each year residencies will take a slightly different form often with an environmental and socially engaged focus.
Cost of Innovation Residency - Postponed
In light of COVID-19 we will be postponing our Cost of Innovation Residency call out due to take place this summer. We will post an update here and across our social channels as soon as we have more information to guide future timelines.
Artist in Residence - November 2019
Caroline Sinders – Berlin, Germany
During her residency Caroline conducted workshops under the title of The Feminist Data Set. Designed to explore how data collection can be used as an artistic practice and a collaborative, community practice. Asking what does ethical and communal technology creation and consumption look like?
Caroline is a machine learning design researcher and artist. She is the founder of Convocation Design + Research, a design and research agency focusing on the intersections of machine learning, user research, designing for public good, and solving communication difficult problems. As a designer and researcher, she’s worked with groups like Amnesty International, Intel, IBM Watson, the Wikimedia Foundation as well as others. She is also a research fellow with Harvard University’s Kennedy School of Government and Policy. Caroline holds a master’s degree from New York University’s Interactive Telecommunications Program.
Artist in Residence - March 2019
Akeelah Bertram – Leeds, UK
During her residency Akeelah explored new fabrication and prototyping techniques that have resulted in the development of a new installation exploring the diaspora experience titled Return. Return explores the idea of diaspora as physical, mental and social states of separation in the form of interactive portals connecting audiences in different spaces.
Akeelah is a visual artist who creates immersive environments out of light and sound. Inspired by phenomenology and structuralism, her work aims to situate audiences in unfamiliar environments to challenge physical and ideological perspectives. Akeelah studied Fine Art at the University of Leeds before going on to complete an MA in Sculpture at the Royal College of Art. Over the last 10 years she has produced independent and collaborative works, exhibiting nationally and internationally.
Artist in Residence - June 2019
Irma Catherine Wange – Kampala, Uganda
Irma uses design to engage, empower and educate across canvas, through painting, photography, product design, and transportation design to communicate with space, aimed at discovering and solving design challenges in our surroundings. She has learned experience through working with different projects, such as the Kiira Ev project at Makerere University Centre for Research in Transportation.
Technologies (now known as Kiira Motors Uganda), which involved exploring green technology in electric vehicles for a period of one year (2012 – 2013) as an undergraduate research assistant. Irma gained more interest in design challenges such as, liking the design industry to design practice for sustainable product design development in Uganda (LID Project). This later gave birth to more and more projects including working with i-CMiiST on road safety using creative methods. This has helped her pursue her passion in their respective disciplines.
Invisible Flock are based at Yorkshire Sculpture Park. Our studio includes a design space, workshop and laboratory where all of our work and research takes place and are equipped accordingly. The workshop is designed for working with a wide variety of materials, and is equipped with a Laser cutter, a CNC, 3D printers and a comprehensive selection of workshop tools both bench mounted and hand tools. The laboratory is a fully equipped electronics prototyping lab, with an array of prototyping tools boards and components, as well as digital third party tools such as kinects, myo armbands etc. We also have a wide variety of computing options ranging from embeddable boards to powerful GPU machines and a selection of field recording and sound equipment.